EA's SimCity DRM is bad and they should feel bad Some people believe piracy has no negative effect on sales. I am not one of those people. So I sympathize with EA's desire to combat piracy with SimCity. However, I do not believe that requiring users to always be connected to EA's servers to be the best solution to the problem, especially when those servers come  crashing down and prevent honest customers from playing legitimate copies of their game.  Disaster NOT averted As a result of this massive fiasco, gamers have flocked to Amazon in droves to negatively rate the game, giving it a one-star average from over 4,000 reviews. This prompted the large e-tailer to block the sale of the game. Dealing with the game purchase through EA's digital download Origin service can be even worse. One customer pointed out that he was not only refused a refund, but was threatened with a ban for trying to force the issue.  Why, EA, would you do all of this when you've recently received the reputation of "worst company in America?"   An EA representative refuses to refund a customer for SimCity and threatens to ban him But the bigger question I have for EA is, "Did you really think this was going to be a good idea?" We don't have to look back very far to see how well it panned out for Diablo 3. Blizzard's game was met with staunch criticism for  requiring users to always be connected, even if gamers only wanted to play the single-player portion of the game. The result was the infamous 
Column: EA Should Feel Ashamed About SimCity's DRM
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